Arma 3 ace 3 tutorial

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PAKing over tourniquets will give the tourniquets to the patient.Sometimes, ACE needs some time before the PAK interaction appears when all requirements are met.This allows a medic to stitch in several steps, making sure that the other bandaged parts don't reopen. However, if you want to stitch a body part, it needs to be fully bandaged. Medics can now stitch without all bleeding stopped.If the patient moves too far away from you, your interaction will be interrupted.Īs a medic you can stitch yourself and give yourself IVs too.Limb damage does not, however it does affect PAK time just as much as the torso and head damage. Only torso and headshots count towards death.The carrying animation is faster now (twice as fast).However, if you don't need help and someone starts helping, tell them to stop. If you need help, you can easily tell someone around you to help.This guide will be gradually updated with new knowledge.This guide bases itself off of the Rifleman one:Ĭredit: griffin68965 (layout, content), johnb43 (advice)

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However before reading on please make sure that you are familiar with 'Rifleman Medical Basics' guide. In this guide we will be covering your role as a medic outside of triage, the triage process, and what equipment a medic should take.